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@bizarro·13h ago

Phosphene 4.16.3 - three fixes from the field

Three fixes, all from things you ran into. How to get it: press Update in Pinokio, then restart Phosphene. No new downloads. - Hailuo H3 progress says how long is left. In the middle of a 15 s clip the progress card read "27m 23s / 18m 21s", which looked like an 18-minute total. It now reads "27m 23s in - 18m 21s left", and the estimate also counts the model load for each part still to come. Thanks @abandonedmuse. - A LoRA with a cut-short download is named, not a crash. An interrupted download keeps the start of the file, so the LoRA looked fine until the render died with "cannot reshape arra

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AboutPhosphenemrbizarro/phospheneView app
#fixes#h3#phosphene
0
@saffmila·1d ago

Update: RIFE Video Frame Interpolation (2x/4x FPS Boost) — Runs Smoothly Even on 4GB VRAM

Hey Pinokio community, We just integrated RIFE AI frame interpolation (rife-ncnn-vulkan) directly into Vibe Player for local, GPU-accelerated video smoothing and slow-motion generation. The runner is packaged as an optional modular pack—you can install it with one click directly from the dialog so the base player stays completely bloat-free. Key Capabilities: 2x / 4x Frame Multiplication: Generate intermediate frames to boost choppy 24/30 FPS video up to fluid 60 FPS+ output. Low VRAM Friendly (Tested on 4GB GPUs) : Optimized via rife-ncnn-vulkan to run smoothly even on entry-level laptop GPUs

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AboutVibe Playersaffmila/vibe-playerView app
0
@theinaog·1d ago

HocusPocus – Major Update

HocusPocus – Major Update HocusPocus is a local studio for turning an idea into a full production: story, images, video clips, comics, music, voices and 3D, with every intermediate step visible, editable and recoverable. The latest development work is now on the main branch. What you can do with HocusPocus Talk to the studio Ask the Wizard, or any connected MCP agent, to open scenes, edit images and run production workflows for you. Also in this update There are many fixes to gallery updates, project persistence and production recovery, plus new in-app help. Direct films, music videos and trai

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AboutHocusPocus · Creation Labianmove/hocuspocusView app
0
@bizarro·2d ago

Phosphene 4.16 - the Music Studio, 70+ fixes, and everything since 4.15

Everything since the 4.15 post, newest first. To get it: press Update in Pinokio, then restart Phosphene. 4.16.2 - two fixes you reported here - The outputs list stays on screen. On a 1080p screen a square or wide clip made the preview so tall that the outputs list went off the bottom, with no way to select or delete clips. The preview now scales down so the outputs header and a full row of clips always stay visible. Big screens look the same as before. Thanks @fuschichou. - Honest Hailuo H3 times on 36-59 GB Macs. The estimates were measured on 64 GB. On a 48 GB Mac, 10 s and 15 s clips take

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AboutPhosphenemrbizarro/phospheneView app
#fixes#h3#music#phosphene
2
@bearbone·2d ago

YUE2 // GROOVE 1.0.8 released ! — Cover works again on new installs, and the Library player takes a colour

A fix for Cover and a small visual touch for the Library player. Updating once gets you both. Thanks to @pdxcomposer for reporting the Cover bug. Cover works again on new installs What was broken If you installed YUE2 // GROOVE on or after September 22 , every Cover transcription failed within 10–20 seconds with an error like: Transcription failed: SheetsageFailed: SheetSage2 transcription failed (exit 2): FileNotFoundError: ... transformers\ modules\\SheetSage2\\chord\ spelling\ sheetsage2.py The task you picked, your operating system and your graphics card made no difference. Nothing was wro

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AboutYUE2 // GROOVEdeadjoe/yue2-groove-pinokioView app
0
@avoidr·3d ago

Slash Royale: Self-hosted clash royale private server

SlashRoyale A self-hosted Clash Royale private server with a web admin panel, packaged as a one-click Pinokio launcher. Built on HashRoyale (itself a fork of ZrdRoyale). What you get - One-click server stack — MariaDB, main game server and battle server start together from the panel - Live logs — every process streamed in real time, including player activity events (register / login / disconnect) - CSV editor — tweak card stats and client data, written straight into your next APK build - Database browser — tables, paginated rows, and an SQL console - Player manager — rename, set level / trophi

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AboutSlash Royaleavoidr/slash-royale-pinokioView app
0
@iaplay·3d ago

Compositor Musical IaPlay 2.0 gera a letra, estrutura a musica e gera a musica!

📖 Sobre o IAPLAY Studio O IAPLAY Studio é uma estação de trabalho de áudio e inteligência artificial completa: Copiloto Lírico e de Prompts: Gera letras estruturadas com metatags precisas ([Verse], [Chorus], [Bridge], etc.) e prompts de estilo de alta fidelidade calibrados para Suno, Udio e Mureka. Geração Musical Neural Local (YuE2 3B): Gera músicas completas (vocais + instrumental) em alta resolução diretamente na sua placa de vídeo (NVIDIA CUDA), de forma 100% gratuita, privada e ilimitada. Criação de Covers & Transcrição (SheetSage2): Carregue um áudio de referência (.mp3, .wav, .m4a) par

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AboutIAPLAY StudioIA-Play/compositor-musical-iaplayView app
#gerador-de-musica#gerador-de-musica-gratuito
1
@blizaine·3d ago

Maestro v2.4.0 - Lots of good stuff! See notes!

I knew this guy was up to no good. Also, Maestro v2.4 is out. You too can make ridiculous things like this locally for free! Maestro v2.4: • Fullscreen gallery: swipe navigation, favorites, tap-to-pause, remembered sound, smoother transitions and pinch-zoom. Social video style (TikTok/Reels) • Before/after image comparison with a draggable divider. • Mobile improvements: reliable video posters, better viewport positioning and collapsible landscape sidecar. • Gallery input routing: send images, captured frames and videos into the active Studio or Director mode. • Qwen Image 2.1: CivitAI LoRA fi

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AboutMaestroBlizaine/MaestroView app
9
@rdx_ai·5d ago

Update v4 is here! Lora Support, Hum to Song, bug fixes and more...

Changelogs : Lora support is here! Dedicated Hum to Song tab with the new lora. UI cleanups Code cleanups Fix env to use uv READ THE INFO TAB, for links to the supported loras.

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AboutYUE2 // MLXRdx-ai-art/yue2-mlx.pinokioView app
2
@bearbone·7d ago

YUE2 // GROOVE 1.0.2 — low-VRAM cards and Windows now supported (GGUF engine)

YUE2 // GROOVE 1.0.2 released — GGUF engine: full songs on 8–16 GB cards, and on Windows Until now Groove needed a 16 GB NVIDIA card (or a 32 GB Mac) for a full-length song, and song generation on Windows did not really work. 1.0.x adds a second engine that changes both. What's new - A second engine for smaller cards. The same YuE2 model in a compact 8-bit form (GGUF), made on your machine from the same weights you already downloaded. A full-length song peaks at about 8 GB of graphics memory instead of 11; an 8 GB card gets songs up to 5 minutes. The composing stage is 2–6× faster. - Chosen fo

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AboutYUE2 // GROOVEdeadjoe/yue2-groove-pinokioView app
58
@blizaine·7d ago

Maestro v2.3 is out! Qwen Image 2.1, YuE2 Training w/ Vocals, 30s H3

• Qwen Image 2.1 generation & editing • 30-second H3 clips (Experimental) • YuE2 - Auto & Guided music LoRA training w/ vocals support (Experimental) • YuE2 - instrumental support

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AboutMaestroBlizaine/MaestroView app
12
@bearbone·8d ago

Less than 24 GB of VRAM? — Quick Reference

Less than 24 GB of VRAM — quick reference The requirement stays: an NVIDIA GPU with 24 GB (YuE2's validated setup) or an Apple Silicon Mac with 32 GB+. This page is for people running on smaller cards anyway. Linux numbers are measured (LINUX CUDA.md); Windows numbers are estimates (§4). 1. Your card | GPU | Works? | What you get | What to set | |---|---|---|---| | 24 GB+ (RTX 3090, 4090, 5090, …) | Yes | Everything | Nothing | | 16 GB (RTX 4060 Ti 16G, 4070 Ti Super, 4080, 5060 Ti 16G, 5070 Ti, 5080, …) | Yes | Everything, including the longest song the app can make (6 min) at any CFG | Nothi

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AboutYUE2 // GROOVEdeadjoe/yue2-groove-pinokioView app
9
@rdx_ai·8d ago

UPDATE v3 : Cover Song, Better memory managent, Faster generations.

Cover Song support is here! Better Peak Memory optimisations ( 6-8gb peak with 8 bit model ). Fix for model management. IMPORTANT NOTE : EXISTING USERS SHOULD DOWNLOAD the update.json from the repo and replace it locally and then run the update, as I've updated the python version(inorder to add support for the new cover song feature). Lora support coming soon...

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AboutYUE2 // MLXRdx-ai-art/yue2-mlx.pinokioView app
2
@mvrdvk·9d ago

MiniMax H3 Studio — Git Issues Update (v2026‑09‑19)

MiniMax H3 Studio — Git Issues Update (v2026‑09‑19) - Continue Video now preserves the source video’s aspect ratio. Continuing a vertical 9:16 video will no longer incorrectly produce a 16:9 result. - Post-pass controls were added to the Director panel. You can now select 1.5× upscale, and the setting is correctly passed to Director queue jobs. - Added a Cancel queue button to the production list. It cancels the running job and all pending queued jobs in one action. - Added Duplicate, Disable, and Enable controls for Cinema Studio scenes. - Disabled scenes remain saved. - They are skipped by b

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AboutMiniMax H3 Studioerdinoral/minimax-h3-studioView app
17
@bearbone·9d ago

YUE2 // GROOVE 0.9.0 — phone & iPad layout fixed, Library play button fixed

If you installed YUE2 // GROOVE from Pinokio, open it and click Update, then Start. The page footer shows GROOVE 0.9.0 once you're on the new version. What's new: - Phones and iPads — the page now uses the whole screen. Before, about a third of a phone's width was empty margin and there was a blank band under the title; on an iPad in landscape, tabs 05–07 were hidden behind a "⋯" menu. - 04 LIBRARY — the play button works again after you pause a work and pick another one (it used to do nothing every second time). - Under the hood the app was reorganised and cleaned up, with new checks on every

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AboutYUE2 // GROOVEdeadjoe/yue2-groove-pinokioView app
2
@bizarro·10d ago

Phosphene 4.15 - HD Hailuo H3 clips in five minutes

What ships: a Speed switch on Hailuo H3. Fast runs a 3-step adapter, Best runs the full schedule - and with Upscale & Face Fix after it, a finished HD clip costs five minutes instead of half an hour. Measured on an M4 Max, 5-second clip, character LoRA on: - Draft + Fast - 2.8 min render + 2.5 min Upscale & Face Fix = 5.2 minutes , 1280x768 - High + Fast - 7.9 min render + 8.6 min Upscale & Face Fix = 16.5 minutes , 2048x1152 That clip below is the first one: five minutes, start to finish, on a laptop. For scale: the infomercial those Bizarro clips come from was shot before Fast existed. 50 ta

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AboutPhosphenemrbizarro/phospheneView app
#editor#h3#phosphene#speed
10
@bizarro·11d ago

Phosphene 4.14 - write songs, fix faces, and a real sound timeline

Phosphene 4.14 is out. Three big things: it writes songs now, any clip gets a one-click face fix, and the Editor finally has proper sound tracks. Still free, still local, on your Apple Silicon Mac. Audio - Compose: write a whole song - Type your lyrics (verse, chorus, bridge) and describe the style in plain words. You get a full song back, vocals and arrangement, as a WAV in your gallery. - Draft for a quick listen, Final for the keeper. On an M4 Max a 3-minute song takes about 3 minutes at Final. A 2-minute Draft takes about 1 minute. - Peaks at about 11 GB of memory, so 24 GB Macs and up can

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AboutPhosphenemrbizarro/phospheneView app
#editor#music#phosphene
7
@bearbone·11d ago

Why YUE2 // GROOVE keeps YuE2's reference configuration — and what "16 GB" really means

Two questions come up under every YuE2 launcher: "why does this need so much VRAM?" and "why not run a quantized model?" Here is what we measured, and the reasoning behind Groove's choices. Nothing below is aimed at any other project. Several teams are doing real engineering to fit YuE2 onto small GPUs, and they are solving a different problem. Part 1 — what a full-length song actually needs Upstream's stated requirement is an NVIDIA GPU with BF16 support and 24 GB VRAM, generating without quantization. Upstream's own model card also publishes measured peaks: about 11.0–11.2 GiB for a normal f

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AboutYUE2 // GROOVEdeadjoe/yue2-groove-pinokioView app
26
@theawakenone·11d ago

PulseForge Update

What's up y'all! Just updated Pulse Forge, now with a welcome screen making it easier to get started. See videos below for a quick guide to get started. Here is the X link: Here is a short guide on how to get started. PulseForge Pinokio !

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AboutPulseForgeTheAwaken1/PulseForgeView app
3
@blizaine·12d ago

Maestro v2.2.0! YuE2 Generation & Training! Major Prompt Enhancement Improvements!

You need to try YuE2 NOW! It’s Suno v5 level, open weights, low VRAM, FREE, FAST music gen & can even be trained in Maestro v2.2.0! Also, MAJOR v2.2.0 AI prompt improvements! GPT-6 ASTRA trained Maestro’s local agents & made them awesome! Full Maestro v2.2.0 Release Notes: Unified AI Prompt Enhancement, YuE2 music, and more control over Director productions •One Enhance workflow: develops short ideas and adapts detailed scripts to the selected model. Enhance now, or let a queued job enhance immediately before generation. An optional Use by default setting remembers Enhance on generation; saved

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AboutMaestroBlizaine/MaestroView app
6

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Welcome to the new Pinokio community. Have any questions? Reply to this thread.@cocktailpeanut1·1
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