Yesterday when I re-installed I used your newest update.
Replies · 6
I ran into the same problem. Then I saved the models directory (40 gigs), deleted the failed download, started a new one, it quit, then moved the models directory (40 gigs) into the failed install, started the install again. It installed. So I do not know if the problem was at my end, or the server gave up on me, but I know have an app that works. Thomas thank you so much.
Thank you.
Here is the complete error message:
[engine] loaded fishaudio/drama-3@e0a9218a on CPU in 37s
[offload] NVIDIA GeForce RTX 4090: 22.5 of 24.0 GiB free; dense weights + codec 7.5 GiB, reserve 9.0 GiB (20 s references), experts 768 MiB per layer -> 7 of 40 layers fit (with 60 s references: 3)
[offload] 33 of 40 layers keep their experts in pinned RAM (24.8 GiB, pinned in 7s); 5.2 GiB of experts on the GPU
[offload] weights on cuda:0: 12.8 GiB of VRAM allocated
██ Detached from Shell 00880ca7-e81e-4f91-bedd-ab037c1fe309
Traceback (most recent call last):
File "C:\pinokio\api\drama3-offload-studio.git\offload\serve.py", line 152, in <module>
from app import app # noqa: E402 (loads Drama 3, then builds the UI)
File "C:\pinokio\api\drama3-offload-studio.git\app\app.py", line 24, in <module>
import server
File "C:\pinokio\api\drama3-offload-studio.git\app\server.py", line 1110, in <module>
from gradio_ui import mount_apps
File "C:\pinokio\api\drama3-offload-studio.git\app\gradio_ui.py", line 22, in <module>
CONTENT = json.loads((ROOT / "studio_content.json").read_text())
File "C:\pinokio\api\drama3-offload-studio.git\offload\branding.py", line 77, in patched_read_text
text = read_text(self, *args, **kwargs)
File "C:\pinokio\bin\miniforge\lib\pathlib.py", line 1135, in read_text
return f.read()
File "C:\pinokio\bin\miniforge\lib\encodings\cp1252.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x8f in position 1391: character maps to <undefined>
===================================================
# input.event
[
"Error:"
]
===================================================
You’re all caught up.
