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mesh2motion-app
https://github.com/Mesh2Motion/mesh2motion-app
updated 2/20/2026, 5:59:17 PM
indexed 2/24/2026, 4:26:10 PM
Import a 3D Model and automatically assign and export animations
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Recent commits
Better UX for retargeting to make sure at least one bone is mapped before continuing
Scott Petrovic
7 months ago
56d77b3
upload test files for custom rigs. Better warning message for supporte format
Scott Petrovic
7 months ago
beb1252
remove driver bones accidentally being exported from dragon
Scott Petrovic
7 months ago
aae1815
Add contribution guidelines to CONTRIBUTOR.md
Scott Petrovic
7 months ago
01c22a2
Add some test files for custom animation import functionality
Scott Petrovic
7 months ago
413bf9b
Update bone names for A-Pose correct for human
Scott Petrovic
7 months ago
0cb7c4c
Handle meshes that have multiple materials better. Use largest dimension for scaling in case model is lying down
Scott Petrovic
7 months ago
b467343
Closes Issue 84. New Quaternius rig simplified bone names, so forgot to update logic for mirroring
Scott Petrovic
8 months ago
43b4f82
Fix mirror animation logic with new bone naming
Scott Petrovic
8 months ago
a8efd6c
upgrade three.js version
Scott Petrovic
8 months ago
f01bae5