👉Building an Audio-Reactive Motion Graphics Editor in Pinokio

@theawakenone2/16/2026, 6:50:00 AM

@cocktailpeanut update: I'm all in now... but it's been harder than I thought. Between work and home life... every chance I get I keep pushing.. this is where i am at, not perfect but its coming along... will take a week off due to work.. gotta put bread on the table but then going balls in:

I’ve been building a local audio-reactive video studio inside Pinokio — a GPU-powered app that turns audio into high-definition motion visuals.

What started as a small experiment turned into a much bigger challenge than I expected… but the progress has been 🔥 and I’m committed to pushing it all the way.

The goal is simple:
drag in audio + images → render a cinematic video in seconds, fully local, multiple resolutions, no cloud required.

I’m using AI as a development accelerator, but this is very much becoming a serious production tool.

I’m planning to open it up to the community soon, and I’d love to connect with other builders who are interested in:

real-time rendering

shaders / WebGL

audio processing

creative tooling

video pipelines

If that sounds like your kind of project, reach out — I’m always happy to collaborate with people who enjoy building. Otherwise, stay tuned!

Discussion (11)
Up to 10 files, 25MB each. Images are optimized; GIFs -> MP4; videos 720p (max 120s).